Industrial · 3 stages

Nut & Bolt

Stand a bolt upright, seat a nut on its axis, then rotate the nut counterclockwise through a full half turn.

Grasp / placePrecision assemblyTwist / screw
Long environmentScrewing-v1
EmbodimentBimanual Sharpa
Observation162 state dims
Action58 targets
Horizon2400 steps
Stage definitions

Exact slices of the parent sequence.

Canonical instructions, handedness, action width, horizon, and success conditions are drawn from the current task registry and success-contract documentation.

#Stage / environmentHandActionMax stepsSuccess summary
01Place boltScrewingBoltPickPlace-v1Left29700Stand the bolt upright within the target region, release it, and hold stable for three steps.
02Seat nutScrewingNutPickPlace-v1Right29800Align the nut within 5 mm of the bolt axis and seat it within the height and tilt tolerances.
03Turn nutScrewingTurn-v1Right29900Accumulate at least 180° of net counterclockwise rotation while the nut remains seated.
Paper results

Nut & Bolt in the benchmark.

Stage success in the training scene (%, 50 episodes). Best scores in each row are highlighted.

Stage benchmark: success rates in percent
StagePPORLPDACTDiffusion PolicyGR00Tπ0.5
PickBolt0.028.08.022.044.012.0
SeatNut0.034.012.06.026.02.0
TurnNut76.0100.096.0100.0100.0100.0
Cross-scene results · mean ± scene standard deviation
Cross-scene: success rates in percent
StagePPORLPDACTDiffusion PolicyGR00Tπ0.5
PickBolt0.7 ± 1.20.0 ± 0.08.7 ± 5.02.0 ± 3.521.3 ± 13.318.0 ± 2.0
SeatNut0.0 ± 0.00.0 ± 0.02.7 ± 2.30.7 ± 1.22.0 ± 3.53.3 ± 2.3
TurnNut26.7 ± 11.011.3 ± 16.344.0 ± 19.711.3 ± 12.780.0 ± 19.787.3 ± 5.0
Complete sequence · end-to-end success (%)
Long-horizon: success rates in percent
TaskPPORLPDACTDiffusion PolicyGR00Tπ0.5
Nut and bolt0.00.00.00.00.00.0

Source: manuscript experiment tables. Compare all methods and tasks →

Shared contract

Same workstation.
Same predicates.

01

Stage alignment

Each stage-level environment uses the matching physical success predicate from the long task.

02

Persistence

Hold counters or latches prevent unstable contact from being counted as task completion.

03

Replay

State and action traces can be restored and replayed for validation and offline rendering.