Household · 3 stages

Drawer & Plug

Open the middle drawer, retrieve a charger, place it on the table, and align both prongs into a socket.

Open / closeGrasp / placePrecision insertion
Long environmentDrawerPlug-v1
EmbodimentBimanual Sharpa
Observation171 state dims
Action58 targets
Horizon3400 steps
Stage definitions

Exact slices of the parent sequence.

Canonical instructions, handedness, action width, horizon, and success conditions are drawn from the current task registry and success-contract documentation.

#Stage / environmentHandActionMax stepsSuccess summary
01Open drawerDrawerPlugOpen-v1Left29600Move the middle drawer by more than 0.18 m and maintain the condition for five steps.
02Place chargerDrawerPlugPickPlace-v1Right29900Remove the charger from the drawer and place it stably near the designated table region.
03Insert plugDrawerPlugInsert-v1Right29900Insert both prongs 18–31 mm with under 9 mm lateral offset and aligned plug orientation.
Paper results

Drawer & Plug in the benchmark.

Stage success in the training scene (%, 50 episodes). Best scores in each row are highlighted.

Stage benchmark: success rates in percent
StagePPORLPDACTDiffusion PolicyGR00Tπ0.5
OpenDrawer98.0100.098.098.098.098.0
PickCharger0.062.092.00.078.078.0
InsertPlug0.00.016.012.06.012.0
Cross-scene results · mean ± scene standard deviation
Cross-scene: success rates in percent
StagePPORLPDACTDiffusion PolicyGR00Tπ0.5
OpenDrawer97.3 ± 4.695.3 ± 4.282.7 ± 10.14.0 ± 5.390.0 ± 10.6100.0 ± 0.0
PickCharger0.0 ± 0.05.3 ± 9.288.0 ± 5.30.0 ± 0.064.7 ± 19.688.0 ± 0.0
InsertPlug0.0 ± 0.00.0 ± 0.00.7 ± 1.20.0 ± 0.02.0 ± 3.51.3 ± 1.2
Complete sequence · end-to-end success (%)
Long-horizon: success rates in percent
TaskPPORLPDACTDiffusion PolicyGR00Tπ0.5
Drawer and plug0.00.00.00.00.00.0

Source: manuscript experiment tables. Compare all methods and tasks →

Shared contract

Same workstation.
Same predicates.

01

Stage alignment

Each stage-level environment uses the matching physical success predicate from the long task.

02

Persistence

Hold counters or latches prevent unstable contact from being counted as task completion.

03

Replay

State and action traces can be restored and replayed for validation and offline rendering.